How to Build Disaster Simulations on a Real Map: Animated Canvas Layers and Collapsing 3D Buildings with Mapbox GL JS and Three.js
At some point, a map project needs more than markers and polygons. You want something to happen on the map: water moving up a street, smoke drifting with the wind, or a shockwave spreading out from a point. The first time I tried this, I did what seemed obvious to me. I put a on top of the map and drew my animation on it. But it looked wrong in a way I couldn't fix with more polish. The effect had edges. It floated above the ground....
At some point, a map project needs more than markers and polygons. You want something to happen on the map: water moving up a street, smoke drifting with the wind, or a shockwave spreading out from a point. The first time I tried this, I did what seemed obvious to me. I put a on top of the map and drew my animation on it. But it looked wrong in a way I couldn't fix with more polish. The effect had edges. It floated above the ground....